Deus ex what is mlaa




















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Both of these are post-process anti-aliasing filters that rely on graphics card pixel shader power to analyze the video output, look for aliased edges, and smooth them out as much as possible. There are two benefits to this approach: its vendor-agnostic meaning it can be used on both Radeon and GeForce graphics cards and it allows the developer to exclude the post-process AA effect from text and other informational displays that the filter would otherwise blur.

On the other hand, FXAA does a lot more work on aliased textures. The good news is that the game accommodates both, and players can set their AA preference. Topics Components. See all comments Joined May 4, Messages 1, 0. FXAA looks better to me. Joined Nov 26, Messages 7, 1. ShogoXT said:.

I think the trick is to make sure the files are unloaded in the correct place. For instance for Starcraft 2 I was trying to get it working, but it wouldnt til I had 2 sets of the files in different spots. This is PC gaming here! Something like this FXAA is needed more and more in recent games because of a lack of good AA and being unable to force them in driver. I havent messed with Directx 10 yet, but so far ive only needed to make sure the proper PC setting and Shader type is selected.

There is other goodies, but so far just trying to make it work right? I dont mind a little extra tweaking if I learn stuff in the process. As well the downgrade of AA quality in the past few years was getting on my nerves. So far ive been able to get it working on two different DirectX 11 games. It wouldnt work unless I left the "define shader" options to 0. So specifying shader 5 made it error out. Also the file placement seems a bit trickier as you need to put the dll in one folder and shaders in another, in the case of COP.

Deus Ex doesnt seem to have quite as smooth lines as the other games ive done it on, but still looks good and runs well even with the quality setting maxed at Dangit Nvidia y u make me like u again!? Last edited: Aug 28, Joined May 15, Messages 2, 0. ATI only damn it. Paste 0xC0 into Antialiasing compatibility field 4. Set Antialiasing Setting - 4x Multisampling 5. Per page: 15 30 Date Posted: 7 Sep, am. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.

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